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Soul Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #14 | 3.200 | 3.200 |
Fun Factor | #21 | 2.533 | 2.533 |
Overall | #21 | 2.822 | 2.822 |
Theme Relevance | #29 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (Discord Usersnames)
cordoba25
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Comments
Nice graphics, tricky game! I included it in my GameDevNetwork: Gooseberry Jam compilation video series, if you’d like to take a look. :)
lol, thank you very much :D
yes, it turned out tricker that I intended, sorry about that. Cool video btw, and thanks again for trying out my game :D
Great game for a 1st game jam, with the sweet artwork! Controls were a little tough though with the screen being so small (is there some full screen mode?). Some music/sfx would be nice.
Oh thank you so much ! the fact that people appreciate my artwork amaze me.
You are right, the controls are quite tough, the thing is, I intended this game for mobile device, with touch swipes. And mouse input with the small window feels weird.
yes, with the music/sfx, I underestimated the time that final polish, menus and UI takes. So I failed to finish in time.
thanks again for your feedback :)
Cool game, with a bit of polish it would have been better though. The controls were fun and original, but I also agree that they would've been better on a mobile device. And I must say, it was kinda intense.
Yes, thanks for the feedback. I think I'm gonna take the controls and make a more simple and fun game for mobile device.
And yes, I played too much myself, so I didn't feel it intense. That makes your feedback more important, so thanks again :D
I like the idea and concept, but the controls were difficult. Did you have a mobile device in mind for this game? I think the controls might work better with a mobile device than a mouse. The graphics were good as well.
Yes, I made this game and tested it on an Android device. I added a WebGL version with the mouse, so it was easy to access.
Lol, I'm new to the art/graphics part of making games, I really struggle with that, so thank you so much ! :)
This was definitely a cool concept, but I sadly couldn't get used to the feeling of the controls and a couple of areas got me stuck. I think if the lava was a bit slower to start and maybe playing with the idea of having more control middair? Congrats on your hard work and finished game!
Yes, I totally agree. I may redo the hole game as an endless runner, with hand design level blocks, so they are more clear and fun, and so you don't get stuck with a too far jump, or a dead end.
So yes, thank you so much for your feedback and time. :D