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AI Interrogation Room (UPDATED!)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #72 | 2.121 | 3.000 |
Graphics | #73 | 2.475 | 3.500 |
Overall | #81 | 2.033 | 2.875 |
Sound | #83 | 1.768 | 2.500 |
Theme Use | #88 | 1.768 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
Working with new innovative technologies!
What was the hardest part of creating your game?
Streaming live audio from an external URL. Turns out Unreal Engine doesn't support that feature and I had to hack existing features in to achieve it!
Did you use any pre-existing assets in your submission?
I used Horror Engine from UE marketplace and texture assets from Quixel Bridge
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Comments
Liked the concept and nice use of AI for the dialog. Played it to the end but found that I could alter my answer (once I got the answer from the game),. and there by "win" instead of being executed :)
Liked the concept and nice use of AI for the dialog. Played it to the end but found that I could alter my answer (once I got the answer from the game),. and there by "win" instead of being executed :)
Runs pretty slowly on my PC, but I almost didn't want to exit the game out of politeness. I did eventually because I thought the AI would never stop asking me questions. Regardless, it's a fun concept that I enjoyed for a good while.
I managed to convince the AI to just let me leave lol.
It was a decent concept and I would love to see more. A few small issues: The sound cut out a lot and I had to alt tab constantly to use the chat window.
Sound cuts due to backend services trying to be efficient, sadly it's a bit hard to overcome since Unreal doesn't officially support streaming sounds or anything. But I will get there! Thank you for your feedback!