It's really polished game, but didn't find the theme part there. Instead of GB use of km or miles may make sense, but if GB stands for anything special, you have to share it in the gameplay. The graphics was nice, simple and clean.
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space_spin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #30 | 3.162 | 4.000 |
Graphics | #41 | 3.162 | 4.000 |
Overall | #52 | 2.688 | 3.400 |
Sound | #69 | 2.214 | 2.800 |
Theme Use | #76 | 2.214 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
I liked the whole process because I was able to learn a lot about Godot
What was the hardest part of creating your game?
Scrapping my original idea and going for something simpler.
Did you use any pre-existing assets in your submission?
Only this font: https://www.dafont.com/recorded-history.font?l[]=10&l[]=1
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