Thank you very much for your feedback and playing the game. Yes the actual idea was different which i couldn't come close to in time. I will definitely try to do better on my next one. Thanks again. ♥
San2Art
Creator of
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Hi, first of all thank you very much for your kind words <3.
I am a hobbyist gamedev. I have 1 year game jam experience and make games before that but those i didn't have any idea what i was doing.
For this jam i joined late, on 5th. After that life comes in the way, so only got 3-4 hours in total to make this game prototype. Also this is the first time i was making roguelike, as well as turned based. This is just somehow i managed to a small part of prototype for it. Those buildings blocks(purple with white outline) will be changed to buildings according to the shape (like Townscaper, but 2d). The enemies i had to change the mechanics also to be able to present in this jam.
I will definitely finish it and make changes to all of my games by the end of the year.
It's an honor to jam with you <3.
Thank you for playing and sharing your valuable thoughts. I would like to hear your journey too. :D
I wasn't aware of this jam. After work finished then find out if not published in day 1 then can't be submitted day 2. wasn't aware of the rule properly also joined on day 2 late.
Here's the game i have updated (source file included also shared github) - The little bomb (Day 2). Please share your valuable feedback. Thank you.
Game Page :
The little bomb - Day 2 (Gamemaker) by San2Art (itch.io)
Game Rating Page :
The little bomb - Day 2 (Gamemaker) by San2Art for DAY 2 - Pass the GAME Challenge 2023 - itch.io
Github :
I wasn't aware of this jam. After work finished then find out if not published in day 1 then can't be submitted day 2. wasn't aware of the rule properly also joined on day 2 late.
Here's the game i have updated (source file included also shared github) - The little bomb (Day 2). Please share your valuable feedback. Thank you.
Game Page :
The little bomb - Day 2 (Gamemaker) by San2Art (itch.io)
Game Rating Page :
The little bomb - Day 2 (Gamemaker) by San2Art for DAY 2 - Pass the GAME Challenge 2023 - itch.io
Github :
The concept is cool. Just needed more time to enhance.
I wasn't aware of this jam. After work finished then find out if not published in day 1 then can't be submitted day 2. wasn't aware of the rule properly also joined on day 2 late.
Here's you're game i have updated (source file included also shared github) - The little bomb. Please share your valuable feedback. Thank you.
Game Page :
The little bomb - Day 2 (Gamemaker) by San2Art (itch.io)
Game Rating Page :
The little bomb - Day 2 (Gamemaker) by San2Art for DAY 2 - Pass the GAME Challenge 2023 - itch.io
Github :
Concept pretty cool. Hover effect, mouse events are working fine. Like the hand drawing style. I have similar kind of mountain but big in my first jam :D . But you have to work on player engaging. Also add help or tutorial separately, if don't have time then copy paste whatever you put in game page. Nice work.
Cool. Simple but good. Like the idea of hidden platform on the dimension change. As well as the slide on the edge collision, i think it's due to the round corner rectangle type shape. On the dimension change different types of danger will be great. Also change the music or tone of it or you can use a slow random variable to change the volume in time a little bit, it will give variation to it. Or you can simply use your voice in to make it fun just like mine XD. Overall nice game.
That's a really cool map generator. Like it. Some inbuild instructions will be better. Showing the fps on the top of the window is a great. Window resizing have some issue. This generate maps very fast. This tool have great potential. Which framework/ tool did you use to make it? Did you used wave function collapsed technique ?
This is a nice tool for game assets. Really like the idea of seeinng the dome in camera as well as exporting in cubic. There are some of features can be added later like changing the stars intensity, galaxy intensity separately and seeding on the stars and galaxy(for randomness control). Exporting elements separately will give the most benefit. This tool have good potential. Nice work.
Nice. The idea is good. If you attach the time code (month-date-year_hour-minute-second/ 05-20-2023_19-15-07) and append it whenever it re-opens (haven't checked, just an idea), then the journal will have timestamp before writing anything everytime. It may make it better journal, just a suggestion. Also pin a line will be great with pin history, it's a little tricky to do but may work as an advance feature. Shadow on the about a little shifted. Really like the terminal style. Hope to see it upgrade in the future.