Results
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
This game is an interesting take on Conway's Game of Life. However it was confusing to play at first. In the instructions it says that carrots would grow if there is also a carrot growing 2 tiles below it but when I did exactly just that, the carrots didn't grow. The carrots only grew when I placed a carrot 1 block below it or adjacent to it instead. The instructions also mention about watering the carrots twice but that did nothing. You also don't need to water the carrots below the carrot you want to grow. Try to make sure the instructions are clear so that people can enjoy the game better.
The graphics are serviceable for a puzzle game and nothing too note about. There are also no sounds and music. Try to add sounds to your games by using free assets online to add more atmosphere to the game.
I think it would be beneficial to have hotkeys for the game as well since it does get monotonous going back and forth between the action selectors at the bottom and the board.
I think there's potential with this game. It somewhat scratches that itch that you feel when playing puzzle games like Tetris and Puyo Puyo where you think up of strategies to get good combos and higher points. The game is not at that level where you can create chain reactions for your clever setups but I would love to see it develop into that kind of game.
Has potential to be a fun multiplayer tabletop-type game, but needs to integrate more gameplay that can foster competitiveness. Look into incorporating luck to have more variations in outcome ang strategies
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