Hey everyone!
Hope you all had a killer time with this game jam, and got some really good feedback on your work. I'm pretty pleased with the results myself, and I just want to shout out a massive congratulations to all the top voted games. I think everyone is extremely deserving of the praise and attention. I feel extremely lucky to have been included in GitHub's Staff Picks for this year.
With all the voting and what-not behind us, I decided to take some time to write down my thoughts about the experience. I focus mostly on the creation of my game, but I also offer some thoughts on the game jam itself. I cover a bit of ground in this post, so it may take a little time to read. But if you're interested in the development process and why I think itch.io should change how game jam voting works, it just might be worth a look. :)
https://pfail.itch.io/bad-vibes/devlog/19043/game-off-2017-game-jam-post-mortem
Thanks, everyone. Can't wait to see what awesome stuff we make next year.