I like the idea, hoping you will finish it, the first "storyboard" screens look interesting.
Play game
SuperVoid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #139 | 2.449 | 3.000 |
Graphics | #148 | 2.449 | 3.000 |
Gameplay | #168 | 2.245 | 2.750 |
Overall | #174 | 2.245 | 2.750 |
Theme interpretation | #184 | 2.245 | 2.750 |
Audio | #284 | 0.816 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/Vancever/GitHub-Gamejam-2018
Theme interpretation
The plan was to create a metroidvania/survival hybrid game. The player would walk, float, reverse gravity through a world of abandoned spacestations full of exploration, mysteries, and enemies. However the only way to get from one spacestation to another was through cryosleep in your ship. The player would have to remember to stock the ship with enough food, water, fuel, and oxygen to survive the journey, because once in cryosleep the player would lose all control until the ship made it to the next station. They would watch there according resource meters slowing drain, and if they didn't have enough of all their resources they would die in cryosleep on the ship, restarting them to the very beginning of the game.
tldr:
metroidvania aspect - world exploration of spacestations and alien enemies to fight
survival aspect - resource gathering to survive space travel
*First 4 images are from a pre-story level that didn't get implemented, but enjoy the visuals*
Leave a comment
Log in with itch.io to leave a comment.