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Lunchbox Critters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #103 | 3.753 | 4.333 |
Innovation | #186 | 2.887 | 3.333 |
Gameplay | #190 | 2.887 | 3.333 |
Overall | #229 | 2.887 | 3.333 |
Audio | #237 | 2.598 | 3.000 |
Graphics | #312 | 2.309 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/BitwiseBard/LunchboxCritters
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Comments
This is a fun game with a nice tower defence kind of vibe. It started plain and simple, but got harder quickly. The main issues I had were with the game's camera and panning. Without reading the instructions, it is not entirely clear that you are expected to move it in order to kill all the bugs (seeing the other comments now, I imagine other people fell for this trap as well). Using the WASD keys was much more convenient than the directional keys, so IMO the former should be documented before the latter.
Overall, it was pretty good! Lost with a score of 78k. x)
I just want to enjoy my picnic in peace gorramit! :D
What a great little game, ramps up in difficulty nicely; and it was all going really well until the picnic table moved! As a game designer you realise that you are evil right?
I think it's a fun mechanic to have a tower defense like object placement in a free space. I got cut off after about 2500 points because the picnic line moved from left to right until I died instantly. Very fun game and very nice execution.