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Demortal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #408 | 1.591 | 2.250 |
Graphics | #418 | 1.591 | 2.250 |
Gameplay | #434 | 1.414 | 2.000 |
Overall | #456 | 1.414 | 2.000 |
Theme interpretation | #459 | 1.414 | 2.000 |
Audio | #495 | 0.707 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/bhaho004-xamk/DeMortal
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Comments
this is the most interesting take on the theme ive seen so far (in a good way!), nice job, good game.
Wow, thanks for comment :) Quite happy with the idea and most visuals, still quite unsure how the idea comes through, so great if you got hang of how this relates to theme :)
I enjoyed this game, I think how the spells are created is really original (Writing the runes, as if forming a sentence). Also, the game looks pleasant to me.
I wasn't able to make the 2d obstacle levitate. It kept making the first one levitate.
I couldn't escape the destroyed tower (The one blocked by the branches), I summoned the fire but nothing happened.
I lighted all the candles and nothing happened, I wonder if I was missing something
Good job, keep it up!
Thanks for commenting :)
I think that somehow Player parentobject moved away from body and camera, so rangetoplayer didn't work correctly which propably broke tower and last spell to do after lighting candles.
Very nice to hear that you still enjoyed the game :)
Last minute upload for this one man team and starting location is wrong, so you'll need first spell to proceed:
To levitate highlighted object: 1 3 6
To let go of levitated object: 6 3 1
(And I was so proud of organic tutorial :D)