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Crispy Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #153 | 3.064 | 3.250 |
Theme interpretation | #174 | 3.182 | 3.375 |
Audio | #190 | 2.946 | 3.125 |
Graphics | #234 | 2.946 | 3.125 |
Overall | #270 | 2.711 | 2.875 |
Gameplay | #285 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/punya124/crispyKnight.git
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Comments
great game! I like flying the dragon , the mechanics are simple to understand, keep it up!
Hallo,
Thank you for sharing your game. I’ve already saved its RATING;
1. verified: GAME due to read “Everyone knows the classic video game cliché: Dragon captures princess, knight rescues princess…“
2. observed: in MAIN GAME, noticeable 3D object drawing technique for the DRAGON; observed: castle to also use 3D drawing technique, but NOT as noticeably as that with the trees and the enemy knight.
3. observed: self to NOT anymore read the additional STORY TEXT in MAIN GAME to quickly verify its GAMEPLAY
4. verified: GAMEPLAY to use 3D movement via FLYING, ATTACKING using FLAME; adds: FIREBALL projectiles; observed: no COMMAND to move backward, i.e. opposite to the KEY W
5. observed: self to have difficulty HITTING targets; notes: when returning from DEAD state, enemy knight’s health does NOT anymore become FULL;
6. observed: self to be grateful that GAME has ENDED; adds: STORY TEXT to be also of HAPPY END
Thank you. Health!
I really like the design and animations for the dragon
Cool idea. Always wanted to be a dragon.
Pretty fun! The controls could use some more polish, but I think there's great potential!