Cool concept - really would have liked more content.
I see you took a step away from Unity to try Bevy, very cool.
I’ve been experimenting with ECS in a couple of these entries but using tiny-ecs. You’ll have to share your thoughts on Bevy + Rust.
Criteria | Rank | Score* | Raw Score |
Best Use of Graphics or Art | #1 | 3.588 | 3.714 |
Best Music and SFX | #3 | 3.036 | 3.143 |
Overall | #3 | 3.036 | 3.143 |
Best Use of Theme | #4 | 3.036 | 3.143 |
Most Fun or Enjoyable | #4 | 2.484 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Cool concept - really would have liked more content.
I see you took a step away from Unity to try Bevy, very cool.
I’ve been experimenting with ECS in a couple of these entries but using tiny-ecs. You’ll have to share your thoughts on Bevy + Rust.
thanks! yeah I ended up running out of time, I tried to scrap together the levels that I could. It was fun exploring a new framework too, Bevy is pretty powerful and wasn't too difficult to work with, though the documentation isn't amazing (had to rely on a lot of examples)
ECS is a paradigm I haven't used much before, so I'm definitely interested to try using it a bit more
I like the mechanic! Tried for a bit if I will figure out a way to escape a level (without leaving the doors), but couldn't. Would definitely like to play more levels if you decide to continue the development!
aww cool, I took it as a personal challenge to shift mid air
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