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A jam submission

Jewel HeistView game page

Submitted by doommetalgames, Sean | Golly Games (@SeanGollos) — 2 hours, 39 minutes before the deadline
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Jewel Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#353.1223.565
Mood#472.9313.348
Gameplay#472.6653.043
Overall#472.9123.326
Visuals#552.9313.348

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Unity

URL
https://github.com/ckidwell/GDTVGameJam2021

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Comments

Viewing comments 21 to 21 of 21 · Next page · Last page
Submitted
Deleted 3 years ago
Developer(+1)

Thanks for the support MarcusFromOz! 

Yeah I'm not really sure about the methodology of adjusting scores according to the median number of votes ? I suppose if there were a game that got only one vote but it was a 5.0 then it could win the jam  based off of only one vote , yet some other game got 100 votes with an average of 4.9?  However at a certain point many games will not get rated by all the participants so something like a 10/15/20% cut off for ratings participation might be an equally good method without lowering someone's effective score? /shrug I am not a math genius so I'll leave it to those folks :-)

In any case I think some of the initial gameplay bugs we had probably prevented more people from playing it at first and that's on us.

And finally - just came here to have fun and stretch my skills in a compressed time-frame so : mission accomplished!

Viewing comments 21 to 21 of 21 · Next page · Last page