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Surv̵̢̭̼̟̮͇̫̏̾̊̂̓̉̈̅̂̕͜i̸̢̪̪̰̍̐̀͒͒̅̾͘̚͝v̶̻̯͔͑̑̄̕ȇ̶̢̘̹̌'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #585 | 2.236 | 3.000 |
Theme | #628 | 2.087 | 2.800 |
Fun | #645 | 2.087 | 2.800 |
Story | #673 | 1.491 | 2.000 |
Music | #861 | 0.745 | 1.000 |
Aesthetics | #864 | 1.342 | 1.800 |
Sound | #876 | 0.745 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Unity Provided first person movement, Prototype Gridbox
Link to your source?
https://www.dropbox.com/s/0opa0l1zov39otx/GameDev.%20tv%20Source%20Code.zip?dl=0
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Comments
Nice concept, having to die to win. :)
Congrats on submitting!
Using player death as basically a check point was good idea.
Should update and add a way to exit the game at the end. If there is/was a way i missed it.
Thanks! I probably won't be able to add a way to quit the game with my final exams coming up and other school work I need to get done, but it was still a fun project to work on.
The link to your source gives me a Trojan warning. Please upload your source elsewhere.
Ok, let me know if that works
Your source is misconfigured. Your source needs to be everything a user needs to download your project and open it in Unity. It should look like this: https://github.com/icepol/DeathIsOnlyTheBeginning
I dont know how to upload source code to github, and when I tried to make a new repository it said the file was too big
You don't have to use GitHub, you just need to make sure your source includes the Assets, Packages, and ProjectSettings folders.
It looks correct now though :)