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Draggy dogs don't die (GamdevTVJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #518 | 1.938 | 2.600 |
Mechanics | #538 | 2.385 | 3.200 |
Sound | #564 | 1.789 | 2.400 |
Theme | #572 | 2.236 | 3.000 |
Fun | #676 | 1.938 | 2.600 |
Aesthetics | #719 | 1.938 | 2.600 |
Story | #749 | 1.193 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Yes, GamedevTV-Platformer pack, Freesound Music and SFX, and 2 sprite packs from openGameDevArt
Link to your source?
https://github.com/Steedalion/DraggyDog
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Comments
Here are some great videos:
I loved the "Draggy Dog" intro. The idea behind the game mechanic is very interesting. It took me a second to figure out what the rules were. It would have been nice to have a some tutorial in the way of a pop up when you died saying something to the effect to touch the RIP gravestone to comeback to life or the level resets. That or have something on your itch page that outlines that. I would have liked to have seen a draggy dog mechanic in the game as well as the intro teases that. The jumps were very floaty, there are some great YouTube video on how to make a jump feel great. I think overall though the submission is solid. It is a great idea and you can definitely flesh it out more and have yourself a very fun platformer, especially if you added a Draggy Dog Slide mechanic.
Hi Mbal, Thanks for the feedback.
I'll check out the videos. Thanks again.