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Kraken's Card Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #43 | 4.037 | 4.037 |
Mechanics | #69 | 3.815 | 3.815 |
Sound | #108 | 3.407 | 3.407 |
Music | #146 | 3.556 | 3.556 |
Story | #250 | 2.741 | 2.741 |
Aesthetics | #283 | 3.481 | 3.481 |
Theme | #425 | 2.815 | 2.815 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://drive.google.com/file/d/10n33B0PRevWcBRW8F4Kv9w-5PQi_t7gv/view?usp=sharing
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Comments
Cool concept once you grasp the fusing aspect.
From there on you really want to get more and more upgrades.
And once you die you get to keep 1 of your best cards, feeling like you still make some progress.
It was a blast to play for quite a bit!
Great job creating and submitting a game!
Edit: I wasn't sure how to get money to buy new cards. But after watching your playthrough I see that there was a sell-section in the shop. And that were some secret upgrades. The secret upgrades are not as obvious - maybe putting hints for the combinations in hard to reach places is an idea. Was cool to watch - thank you for sharing your thoughts.
Nice card game. I liked the art style. Music was nice. SFX were good too. It'd be nice if the ship stats were visible all the time instead of only when putting a card in play. Oh, and I got into a stale-mate once and couldn't figure out how to get out so I had to re-load the screen.