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Flying Zombies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #215 | 3.100 | 3.100 |
Fun | #298 | 3.200 | 3.200 |
Music | #321 | 3.000 | 3.000 |
Mechanics | #325 | 3.000 | 3.000 |
Theme | #393 | 2.900 | 2.900 |
Aesthetics | #502 | 2.800 | 2.800 |
Story | #526 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Kenney.nl, opengameart.org
Link to your source?
https://github.com/abatkovs/GameDevTvJam2022
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Comments
it was really fun to play :D i liked the upgrades page. it was seriously detail page congrats for submission
I didn't get it at first. But after "loosing" a few times, I started understanding how to play. The upgrades took too long to keep my interest, but it was a unique experience
I don't think I get what's going on with this game, sorry. Am I supposed to keep the zombies from falling back down? If so, that seems impossible with the sheer number of them each time.
I like it! A nice simple clicker game with a cool upgrade system. Insane that you were able to make this the day before the game jam submission. Kudos good sir! Keep up the good stuff.
It's pretty difficult to click the zombies. Maybe a slightly bigger collider would help? Other than that, it's really cool! I think it would make for a fun mobile game with touch controls.
I like the principle of dying and upgrading some element like gravity, vitality, damage etc. Well done.
This is a nice and unique game, although it might use some polishing. BTW, I appreciate your efforts to create a playable game for the jam.