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A jam submission

Ghost CongaView game page

Dance through a graveyard to build a conga line of ghosts. It's an afterparty in the afterlife!
Submitted by ClayWolfe — 3 hours, 23 minutes before the deadline
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Ghost Conga's itch.io page

Results

CriteriaRankScore*Raw Score
Music#4612.3333.500
Theme#5882.1673.250
Sound#6361.5002.250
Aesthetics#7112.0003.000
Fun#7131.8332.750
Mechanics#7571.6672.500
Story#7831.1671.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
Two, Clay Wolfe and B.G. Wolfe

Did you use any existing assets? If so, list them below.
"Psy Bass Beat Sample" by Teacoma https://freesound.org/people/Teacoma/sounds/396089/

Link to your source?
https://claywolfe.itch.io/ghost-conga

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Comments

Submitted

Hey, nice job putting it out there. I can see some really nice potential for this game if you had more time work through some of the details! If you do get time to update to the final version, it would be cool to check out. Agree with Balance that the menus, art and music were good.

Developer

Thanks! I'll be honest, I really wasn't expecting so many positive comments when I submitted this. Or any, lol. The feedback has been great, and B.G. really appreciated hearing that people liked the art. We're still working on polishing up a finished version, though we're going at a less frantic pace now that the game jam is over.

Submitted

Reading the story on your game page, I feel your pain as I'm sure everyone else in this game jam also does. Well done on getting something submitted regardless. Nice menus and art. I like the game concept. Enjoyed the music, though I wish it had continued into the game. Nice job!

Developer

Thank you! There's definitely a lot more we meant to do, like adding music to the level and getting the ghosts to follow correctly. Even had plans for more features like obstacles, a score system, and different ghost behaviors, we just ran out of time. Might upload a finished version later just to see the project through--we really learned a lot from it!