Very well polished. Very nice menus, scene transitions and intro cutscene. The button prompts are also an excellent usability touch. Nice work!
theBalance
Creator of
Recent community posts
Wow! What an amazing game from start to finish! The music, art, animation, mechanic, everything. Beautiful choice in music which really sets the tone right from the main menu. Nice smooth transitions between scenes. The dithered lighting effect around the character is also a very nice touch. You even managed to have a surprising number of levels in there. An incredibly polished experience. Congratulations to your team on a job well done. I'm blown away!
I like the cute little ghost's animations. The ideas for using the crystals to complete the levels and the dialog with the NPCs are good. The platforming feels a bit slippery and the air movement makes some jumps a bit tricky. The camera also gave some trouble in some levels as it was hard to see what was ahead of you or below you in some areas. The crystals should probably be multi use rather than single use, as they were not obvious how to use each one of them and having to restart the level after spending your only crystal and being stuck in a hole was a bit frustrating. Some nice ideas here though that could definitely be refined. Nice work!
Wow this really impressed me. Beautiful art, music and sfx. Loved the concept and story which fit the theme perfectly. My only issues were that buying recipes required changing hand from keyboard over to mouse, and it also felt like guess work to figure out what recipes the customers wanted, so I'd just make random things to see what they would take. Apart from that though, fantastic job!
Very moody and spooky. Some nice transitions in the menus. A bit frustrating losing all progress when the enemy catches you - seems very hard to avoid them. Game download is also a bit of a whopper because of the included source. Maybe split the source and binaries apart to lower barrier of entry. Nice work.
Love the art. Some Hollow Knight influence here? The intro cutscene was very nice, and also a nice parallax effect with the foreground and background, though the foreground pillars get a little in the way at times. The button prompts are also a nice touch. The platforming is a bit heavy and gets stuck on the sides of some platforms. The camera needs some tweaking too - it was hard to see what was in front of you (and below you when traversing those first few jumps). And getting ganked by multiple enemies which take multiple hits so close to the start felt a little too punishing. A very impressive game though. Well done! Good luck on the future development.
Fun! The game has a great sense of humor and the puzzles are well thought out. I got stuck a few puzzles into it but it felt like it was because of a glitch where the box monster was getting stuck on a trap door door instead of going across it. The Windows build could do with a way to quit cleanly. Other than that, Excellent work! I loved it.