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Death Riser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #318 | 2.520 | 2.857 |
Theme | #396 | 2.898 | 3.286 |
Music | #425 | 2.520 | 2.857 |
Aesthetics | #513 | 2.772 | 3.143 |
Mechanics | #535 | 2.394 | 2.714 |
Fun | #700 | 1.890 | 2.143 |
Sound | #709 | 1.260 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Yes, I used premade royalty free music
Link to your source?
On game page
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Comments
A bit buggy but I like the level design and concept. Well done.
This definitely needs some polishing for the level design and a bit of bug fixing to prevent you from getting stuck in places you can't get away from...
Nonetheless, great idea and should be well worth putting some more time into it!
Interesting mechanic, but there are some issues and I'm getting stuck in walls
Thanks! Yeah there are a ton of bugs I didn't get round to fixing, so can't actually get to far into it ha.
The concept of this game is actually quite interesting. Unfortunately, I did not get very far to see the mechanics really explored in depth. There seems to be an issue with the game that dying on certain spikes (see the spikes in the first picture) will get the player stuck inside a wall (see the second picture)!
Also, one other weird thing was that the knight seemed to always move backwards? Is this actually the case or is the problem just in my head? For example in the first picture the knight looks like to watch towards right. At least that is the direction that the eye hole of the helmet seems to be pointing at. But I was actually walking left towards the spikes before taking the picture.
Glad you liked the concept, yeah the game is riddled with bugs due since I didn't spend enough time ironing them out, hope to fix em up post-jam. Can't get to far without getting softlocked..
Thanks for playing anyhow ha!
If you have time and would want to fix them during the jam to get others to play a working version, I think that should be allowed. The jam FAQ says: "You can fix game breaking bugs in your submission and upload those. If your game is unpleasant or unplayable due to technical issues, we want you to fix those! You just cant add new features or gameplay. or things like that." and your game might fell into this category. At least if you don't have to make a lot of changes.
Of course I cannot speak on behalf of the organizers but this would be how I understand the rules.