Phenominal game. The idea is so fun and *the juice!* Its so good
FatiguedFox
Creator of
Recent community posts
Nice strategy elements, having to work around the time left between day and night really forces you to think long term. I also really liked the music change between night and day! Really highlights the difference. Only real negative is that being able to lose turns by doing nothing (say trying to walk into a tree) is a little frustrating to begin with
Glad you like the mechanic heh!
Yeah the parallax background were really a last minute~ addition to make the game a little more interesting to stare at. Tho I never ironed out those bugs.. And defo feel that last one, a better jump is something Ill have to work on if I pick up the game again. Thanks!
Cool concept, switching between 2 enemies to avoid would've been alot more interesting it each did something slightly different. The player movement also would have been much more satisfying to use if you didn't come to a full stop. The leaf's look nice tho! And the music was good, tho a little loud ha.
Nice concept! Dragging the moons shadow around to stop the fire was surprisingly fun ha, tho it was a little finicky where it feels like it doesn't have the same effect on different heat spots all the time. There was also a bug where you can throw the moon into a corner and then you kinda just gotta... wait lol.
The music is proper nice too, and that death animation is super juicy. I love it!
For a first game jam, id say this is a massive success ha! Especially for one that's < 24 Hours as your first.
This is a really fascinating concept, changing your movement options dependent on whether your in night or day. However, the way you have it set up right now is incredibly frustrating. I'm not sure how you would go about improving the concept, but maybe changing it from a on/off situation to a gradual one could work out. So the closer it gets to night, the weaker your left/right movement is, and the stronger your jump power, vice versa.
Like the slime's design tho! Very cute.
Glad you liked it! Yeah, really needed to add a better indication to use the eclipse to progress, seems more obscure in hindsight lol.
Really like that final idea. o.o Never saw it that way before, but can totally see this being alot more fun having a bunch of people running around tryna dodge the sun ha!
I really like the chosen colour pallet to represent the differences. And cool mechanic, but I feel being able to toggle between night and day at no cost renders it a little pointless, adding a cooldown or something similar to encourage not spamming would be a good idea.
Also, that last part was so unfair lol