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GameDev.tv gmaejam 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #615 | 2.117 | 3.667 |
Fun | #632 | 2.117 | 3.667 |
Music | #658 | 1.347 | 2.333 |
Sound | #675 | 1.347 | 2.333 |
Story | #706 | 1.347 | 2.333 |
Theme | #715 | 1.732 | 3.000 |
Aesthetics | #777 | 1.732 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
J1blCblu Lock ON Target Plugin
Link to your source?
https://drive.google.com/file/d/1DbsPl-Berv701Zn9OshGxX3Q2L-t3u1L/view?usp=sharing
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Comments
I can attack enemies, while I lying on the floor, lol xD
I was working on getting the player controller to prevent action after death when it broke the whole package exporter hours before the submission so I had to strip it in order for the game to package itself lol, hoping to add it back in soon.
I played your game. You did better in 3D than I could have in such a short amount of time. I did notice that when you spam the attack button it keeps restarting the attack animation over. I recently had the same problem and fixed it with animation events. Granted that wass in Unity but I am sure Unreal has something similar. What I had to do is tell it to disable the attack button at the start of the animation and re-enable it at the end that way you don't have that restart effect. Also just a note when you build your game check off the box for windowed mode or put in a way to quit the game. I had to use my task manager to quit. Over all pretty good job I enjoyed it.
Thank you! I had a moment of panic as in the final hour my game would not package at all when I was trying to clean some small things and had planned on making it easier to quit as well, I think some of my blue print code I stapled on top for the attack animation got scuffed in the process as well. I will definitely take your suggestion though when I attempt to fix the issue. Thanks again!
No problem I know that was super frustrating for me to figure out how to fix and wanted to pass it along maybe save you some wasted hours.
Panicked to meet deadline with upload speeds, game currently doesn't power up the player upon death, which is how I attempted to fit the theme