Thanks for the support. I can't take credit for the graphics though they were free on the unity assets store. I will keep in mind the camera zoom in future games. I am still new to game development and wasn't quite sure if that was zoomed out enough. So thanks for giving me an outside opinion it helps me out.
LonerD11bg
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Thanks for your feed back. I am still learning and have just gotten to where I can implement health bars and other things, still working on the camera stuff though. I was able to fix the problem I was having with the camera limits. I'm glad you enjoyed it and sorry about the second level being so frustrating.
I played your game. You did better in 3D than I could have in such a short amount of time. I did notice that when you spam the attack button it keeps restarting the attack animation over. I recently had the same problem and fixed it with animation events. Granted that wass in Unity but I am sure Unreal has something similar. What I had to do is tell it to disable the attack button at the start of the animation and re-enable it at the end that way you don't have that restart effect. Also just a note when you build your game check off the box for windowed mode or put in a way to quit the game. I had to use my task manager to quit. Over all pretty good job I enjoyed it.