Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LonerD11bg

8
Posts
A member registered Apr 08, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the support. I can't take credit for the graphics though they were free on the unity assets store. I will keep in mind the camera zoom in future games. I am still new to game development and wasn't quite sure if that was zoomed out enough. So thanks for giving me an outside opinion it helps me out.

No problem I know that was super frustrating for me to figure out how to fix and wanted to pass it along maybe save you some wasted hours.

Oh ok I did not know that thanks!

Thanks for your feed back. I am still learning and have just gotten to where I can implement health bars and other things, still working on the camera stuff though. I was able to fix the problem I was having with the camera limits. I'm glad you enjoyed it and sorry about the second level being so frustrating. 

(1 edit)

So am I good now? I couldn't put the source into just one file so I put all of them as separate files to download. I know it is a bit of a pain to download them all separately but they are all there.  

(1 edit)

Ok so you did the same thing I did my first time trying to share a game from the unity build folder. You need to zip the entire build folder not just the .exe file. The .exe file requires all the other files in the build folder to run.  I hope that helps you out.

I played your game. You did better in 3D than I could have in such a short amount of time. I did notice that when you spam the attack button it keeps restarting the attack animation over. I recently had the same problem and fixed it with animation events. Granted that wass in Unity but I am sure Unreal has something similar. What I had to do is tell it to disable the attack button at the start of the animation and re-enable it at the end that way you don't have that restart effect.  Also just a note when you build your game check off the box for windowed mode or put in a way to quit the game. I had to use my task manager to quit. Over all pretty good job I enjoyed it.

I'm not understanding the problem, the game is downloadable and once unzipped on the computer can be played as a stand alone game. Is access to the unity project what is required?