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Flip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #317 | 3.280 | 4.400 |
Mechanics | #432 | 2.832 | 3.800 |
Aesthetics | #577 | 2.534 | 3.400 |
Fun | #618 | 2.236 | 3.000 |
Story | #775 | 1.193 | 1.600 |
Music | #867 | 0.745 | 1.000 |
Sound | #870 | 0.745 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Gamedev.tv Game Jam starter kit and Kenney.nl spirits
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Comments
I'm a bit late to the comment party, but I just wanted to congratulate you on making a fun game to this jam. I really enjoyed it. I especially liked how smooth the controls were.
Good and simple idea for your game.Loved it
Interesting mechanic to put shards to change dimensions! Although i kept dying not knowing why and that was the spikes that are hardly distinguishable.
This was such a fun concept! I really liked the idea of having to jump between dimensions to make it to the end. I agree that the controls could use a bit of tweaking and it'd help to have some kind of background music to get the player more pumped up while playing.
Also, not sure if this was a weird bug but for some reason my character kept dying back to back until I ran out of lives. To be more specific, something killed me near the flag and then when I respawned I immediately died again (and again) until it was game over.
Overall, this was well done! Great job!
1. I like the idea
2. I have too agree that the controlls are very floaty and therefore slow down your game
3. I like to always have a visual aid where I can orient myself with hiddenplatforms because like this you have to remember where stuff is while climbing and avoiding obstacles or catching a lift and then I'm at the top thinking "ok that will switch me back but I have no idea where I have to be next" and if you guess wrong you start again...
but your game is not that far removed from mine - give it a go!
Clever idea! Not really my go-to game (I'm not a huge fan of puzzle platformers) but that's a me problem, not a you problem! Only thing I would say is the character control feels quite floaty and loose, but otherwise, well done!
That's good feedback. Thanks!!