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Nano Trigger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #522 | 2.121 | 4.500 |
Music | #530 | 2.121 | 4.500 |
Story | #624 | 1.650 | 3.500 |
Aesthetics | #676 | 2.121 | 4.500 |
Theme | #779 | 1.650 | 3.500 |
Fun | #781 | 1.650 | 3.500 |
Mechanics | #826 | 1.414 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
No
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Comments
Probably one of the best looking games in this Jam, looked extremely polished to the point I think if you adjust the controls a bit it would be a great little game. If you want to watch my playthrough https://www.youtube.com/channel/UC81SImIj53NmLMrIXvBsACw timestamp 34:13
It was hard to control the ship, and the boost didn't seem to do much. The speed of the ship made it that much more difficult to get through the levels. But I loved the aesthetics, music and sounds!
thanks for the input!
Honestly, the control scheme throws me off, and my ship doesn't move. Either my left stick is not registering, or something else, but it definitely was not working. Boost also seems to do nothing, so I was just trying to shoot things and that just felt weird too. The game looks nice, too bad I didn't get to really experience it.
Hey everyone! One of the developers here! A controller is required to play.
I couldn't get the game to work, the game opened to the title screen, but the play button wasn't clickable, I tried the enter and space keys too and they didn't load the next scene either. so either there's a bug, or I'm not smart enough to get it to play
Hi CheeseHead Games, a gamepad is required to play the game.