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SCP-Entity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #117 | 3.636 | 3.636 |
Story | #258 | 2.636 | 2.636 |
Theme | #293 | 3.364 | 3.364 |
Sound | #381 | 2.636 | 2.636 |
Aesthetics | #434 | 3.000 | 3.000 |
Fun | #467 | 2.727 | 2.727 |
Music | #516 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
AdvancedLocomotionV4, Mixamo, Modular Scifi Season 2 starter pack
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Comments
Fun game, I like the concept. It would be good to see it developed further! Please try my game if you get chance: https://davesutcliffe.itch.io/chronokill
Very cool concept! I would to see this turned into a full game!
Great concept! I enjoyed the game and think with some continued development this has the potential to be a full game! That boss fight was really unique and cleverly done! Nice Job!
A very interesting concept. If you manage to bring the idea to release, then it will be a good game!
Congratulations!
Thanks, with more time I would love more puzzle concepts as well as flashbacks to the past when using the abilit, maybe one day Ill release a chapter to see how people like it
cool concept for the game. However, I think you can do better for the cooldown information. I think the cooldown progress bar is pretty hard to understand, I don't know how long I can use my ability again even with seeing the progress bar. I think, a mere text box will handle this job better than this cooldown progressbar. It is easier for me at least to understand if my ability is ready to use with text box rather than this progress bar (A text box that just say Ability ready to use, and will be hidden if its in cooldown, and show again if ready). Overall good job for completing the game!
Thanks, yeah I was trying to think of a decent way to show it, but I was starting to run short on time so just went with the easiest option. Personally my weakest suit is probably HUD, I appreciate your feedback
Awesomel! If you want to test our game there it is: https://astral-creation-studio.itch.io/your-princess-is-in-another-dimension
No problem, Ive been posting playthroughs on youtube, Ill let you know when yours is up with the timestamp https://www.youtube.com/channel/UC81SImIj53NmLMrIXvBsACw
Really cool mechanic! That boss fight was pretty clever of having to choose using the ability to turn off the lasers or to save it to turn on one of the corner ones. Really cool game!
I didn't quite finish it, but I got a good feel for the boss fight. I thought the mechanic of that sphere ability placing the player into the time an hour previous (when everything is intact) was interesting and well done. I'm sure there are some graphical optimizations you could make (should you pursue this game further) - my 1080 Ti was running hard through the whole experience. Great job with the level, boss fight, and ability designs!
Thanks lol, Yeah this was my first time using modular assets, started getting scared as I went through about the optimization, original idea was to have some fun puzzle solving aspects with a more fleshed out time travel system but didnt have nearly enough time so I opted for a more fun boss battle
nice game, I really like the art used in this game. would you try out mine and rate it accordding.
thansk! credit to "Jonathan Frederick -Enviornments" for the models, given more time I would have liked to have made the levels more my own, Ill give your game a try tomorrow
sure I will be waiting :D and good work to the team.