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The Final Stand: Prelude's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #644 | 1.650 | 3.500 |
Fun | #647 | 2.121 | 4.500 |
Aesthetics | #852 | 1.414 | 3.000 |
Mechanics | #873 | 1.179 | 2.500 |
Sound | #922 | 0.471 | 1.000 |
Theme | #935 | 0.707 | 1.500 |
Story | #935 | 0.471 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
Hi. Very nice game. I really enjoyed playing it. It is really sad that there are really no upgrade in upgrade windows after lvl 15/16.
But anyway really nice foundations for progressing the game in very interesting way. Good job and good luck :)
Hi so first like to say it would really help out if there was some instruction or info on how the game works. I was able to figure it out but it would have really helped to have some info. Now if I understood the game right, you control the character and you have a shield that spins around protecting him. When I loaded it up, it wasn't a shield it was some strange effect so I didn't know what was going on. I reloaded it and saw the effect. It was interesting out how you moved around making your shield hit the enemies while trying to avoid the storm of enemies. Was quite interesting. I like how you had powerup but it was a bit annoying how the power up menu popped up so sudden and big. Just really interrupted the feel when your avoiding enemies. I like the kind of powerup you had and the music was a good choice. One other problem i ran into is when you restart the game, it wouldn't start over, the character would be frozen so I had to shut down the game and boot it back up. Just wanted to share this feedback but I like the idea you had going on here. :)