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New Magna Carta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #740 | 1.333 | 2.000 |
Sound | #773 | 1.167 | 1.750 |
Theme | #809 | 1.500 | 2.250 |
Music | #810 | 1.000 | 1.500 |
Mechanics | #812 | 1.500 | 2.250 |
Fun | #814 | 1.500 | 2.250 |
Aesthetics | #914 | 1.167 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
One
Did you use any existing assets? If so, list them below.
gamedev tv's FP controller with edits Toby Fredson Classic Columns - unity store Stylised Dungeon - Free Pack - unity stor
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Comments
Great idea and concept but i kept stuck in the fetch the pen and the controls are too sensitive..
The games controls were too sensitive and not very well told to the player, but the concept seems fascinating if you can develop it a bit more. Also it would be good if you allow fullscreen.
Kudos for the effort, but this game is broken :D
Thracco, Thank you for having a go. I changed it to WebGL at the alst moment and ran out of time. The mouse is way broeken. I used a gamepad to move. Did you like the split screen? (Press B) Did you manag to get to the speaker? I put an audio on it. Again thanks for having a look. This was my first gam jam and I really learn't a lot and now have a few ideas.
Oh i didn't know you can press b haha, one trick I learned by watching some seasoned devs is to put the controls for the player to see next to the play button. They got to see that or else they need an eye doctor!
Hi! I played your game and I'm so proud of your 3d work in blender ^w^, awesome pen!
Gameplay wise though, I have the low sensitivity on my mouse, but somehow while I was playing your gun, the screen spun 360 even though I moved my mouse just a tiny bit.
I wasn't able to move towards the pen, when I would get closer, it would teleport me back to the starting point, so I tried to move towards the speaker, and I heard your voice! :D I love that creativity. Good Job!
Graciebuns, hi. Thank you so much for playing the game. I made it WebGL at the last moment, ran out of time. I used a gamepad to move, sorry the mouse is way too broken. Press B (gamepad or keyboard), you probably have thinking about it, it will toogle the screen to split, you should see the barriers on the top, there is a gap to the right. As for the speakers, I'd like to develop that a little more. Again thank you for having a look.