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Last Station's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #672 | 2.457 | 3.250 |
Story | #699 | 1.701 | 2.250 |
Sound | #710 | 1.701 | 2.250 |
Fun | #744 | 2.079 | 2.750 |
Overall | #804 | 1.890 | 2.500 |
Mechanics | #822 | 1.701 | 2.250 |
Aesthetics | #845 | 1.890 | 2.500 |
Music | #914 | 0.945 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
WeaponPack from Kenney.nl. Some mixamo animations and models. Energy Cells Free from AntiDed Gamedev in Unity Asset Store. Main music by Alexander Nakarada (CreatorChords).
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Comments
Interesting idea, protecting electric vehicles. It would be cool if you could ride the cars around and ram into the scavengers.
Thank you very much for the hint. I've never thaught about this, I think it is a great idea to be implemented!