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Tavvoc

22
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4
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1
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A member registered May 23, 2024 · View creator page →

Creator of

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Thanks for playing! I'll take it into account.

I kept laughing while playing, loving Animus so much. What a snarky book. Can't wait to see where you go with this!

Thank you! It was very important to me that I do all the art myself but because of how rushed everything was, many parts aren't up to my usual standards. Regardless, I very much appreciate your kind words :)

I will!

Thanks for the review! There's a lot for me to improve, especially coding and game dev, but I would love to share what I make when I 'git gud'. While I'm not sure yet if I'll remake this game specifically, I'll definitely do something with this world and themes. Of course, I would like to have a version of this game that aligns what I initially imagined.

Yoooooooo, thanks so much! I spent an hour fiddling around with Dialogic and couldn't come up with anything (not surprising, I suck at coding). Really appreciate your help.

Ooh, okay. Well, as a bit of feedback, I didn't associate the music sign with sitting on the chair at all. 

Thank you!

Thanks for playing! The idea was you have to make your way up the top of the mountain to retrieve Luka before she gets lost in the old lab/bunker. I was gonna make cutscenes and stuff that would better explain everything, but ran out of time. I'll see if I can figure out how to skip dialogue, that was a pain for me too. 

This is so cute! I think this is one of the most creative interpretations of the theme I've seen so far, and I would love to play this game (when it's playable haha).

Don't worry, I'm not done with this world or these characters! I'm very happy to know that's there's interest for more because I do have plans. This game is more of a prototype than anything as I'm still figuring out the game engine. I appreciate your comments and feedback! Will be playing your game as soon as I can (I'm on a macbook rn).

Thank you! I'm glad you liked the idea. I think I'm most proud of that, of all things. 

As for the inconsistency, I drew the chibi version first without intending to animate it. And then I thought, what kinda platformer game doesn't have animated characters? So I spent the entirety of the penultimate day drawing frame by frame. Then, the last day came and I had to do a lot of game breaking bug fixes so I didn't have time to make an idle animation. 

I could do it now, but it feels a bit like adding entirely new content after deadline. Also the chibi version is consistent with the other NPCs, and I don't want to draw them again.  (╥﹏╥)

Thank you! I did all the art myself. And, er, the only video games I've really played are Elden Ring and AC6, so some of Fromsoft's philosophy probably has rubbed onto me. I think I'll give the player more lives though, since I don't think this game is worth struggling on too much lol. 

I saw your comments on several games so I was curious as to what you made. I really like this! It was fun to play, particularly the aspect of fighting with allies. Er, I'm not so sure about the font and colour of the title screen though.

I saw your comments on several games so I was curious as to what you made. I really like this! It was fun to play, particularly the aspect of fighting with allies. Er, I'm not so sure about the font and colour of the title screen though.

I like this! Like you say, it could be a fun game with more development. Keep up the good work!

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Interesting idea, protecting electric vehicles. It would be cool if you could ride the cars around and ram into the scavengers.

Kinda tough but I genuinely love it.

Hiya, this is mine  https://tavvoc.itch.io/guardian-witch

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Can't open your game unfortunately. I'm on a macbook.

So I don't have anyone to play this with but I like the concept. I can't figure out how to sit down though.

Thanks! With the way the controls are, you have to jump up before moving horizontally and (as far as I've tested) you should be able to get over everything. You can also change direction mid-air quite abruptly and I've decided that's a feature because I don't know how to fix it.