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Mutant: Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #453 | 2.750 | 2.750 |
Theme | #753 | 2.250 | 2.250 |
Sound | #860 | 1.250 | 1.250 |
Story | #865 | 1.250 | 1.250 |
Aesthetics | #885 | 1.750 | 1.750 |
Overall | #885 | 1.625 | 1.625 |
Mechanics | #908 | 1.375 | 1.375 |
Fun | #931 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
6
Did you use any existing assets? If so, list them below.
Yes. Residential Set 3D Free Model (from free3d.com), GO Painter (free from Unity Asset Store), Vanguard by T. Choonyung, Drake and related animations (from Mixamo)
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Comments
Bit rough around the edges, but definitely has potential. Could play with the theme of escaping with an end goal maybe?
I was able to keep playing for a while after technically being dead. Besides that, to hit someone, you have to come to a complete stop. If these details were corrected, it could be more entertaining.
I am a bit uncertain of what the intented output of this game is for the jam. My experience was it's just a walking sim, and not the "run for your life" vibe.... The "I couldnt die so im just walking forever" vibe. I had 0 hp and nothing happened, I could just continue walking INTO zombies. Also the zombies weren't animating. Im not sure if these issues are due to it being played on the web, what I should expect (due to the 5hr crunch) or just couple of bugs. Either way, will be fun to see where you take this :)
I'm giving Aesthetics 3 and music 4 because this is basically me walking on a street listening to Pantera - Walk