Play Medieval Spy
MedievalSpy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #657 | 1.871 | 3.500 |
Aesthetics | #912 | 1.604 | 3.000 |
Mechanics | #914 | 1.336 | 2.500 |
Fun | #1004 | 1.069 | 2.000 |
Overall | #1013 | 1.069 | 2.000 |
Sound | #1033 | 0.535 | 1.000 |
Story | #1033 | 0.535 | 1.000 |
Theme | #1072 | 0.535 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Yes, it's from Epic, Stylized Character Kit: Casual 01, FANTASTIC - Village Pack, Unreal Learning Kit
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Comments
I don't quite understand this one. I caught all spies and nothing happened. And I think there was a bug as my objective didn't seem to tally with the amount of loot I took off the spies.
The setting and music is nice and I did see a wanted poster for Keanu Reeves and Nicholas Cage which made me chuckle.
The game would need fleshing out and polishing more, and perhaps add a risk system where something bad could happen if you try to capture someone who isn't a spy.
Also I only saw one person walking around who wasn't in his undies, so to me he is definitely a spy :D
First of all thanks for trying this game, really appreciate it. For scoring on caught spies it do twice, first for capturing and second for the objective that spawned after capturing. The second one may rarely seem cause the spawn point is where you may standing that time. And yeah it may need a bunch of more polishing work. The idea of why the player, spies, and NPC is the same guy because spies always on disguised so they may look alike. Oh yeah... the people you said there is totally a guard lol :-)