Yeah Cinemachine works pretty great, but I'm afraid I rarely develop in 3D so I don't have another solution. Either way it doesn't seem like it's that that's causing it
Splendid Fox Games
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The rapid spinning wasn't consistent, which is strange, sometimes it was slower moving then it would move really fast. It could be in the Look function. In your Look function, you are rotating the X on transform.rotation, but rating the Y on camera.transform.localRotation.
Shouldn't you be rotating the camera on both X and Y in the same way? I'm assuming this code is on your player, so you are rotating the player on X but the camera on Y?
Well done on your submission. Very nice graphics, however I've run into problems. When the enemy ships get very close to the turret it won't fire at them, and I don't have enough resources to build another. The range of the cannon is a bit too short and difficult to destroy anything before it reaches the ship, however once I got at least 2 turrets up it became a lot easier.
Nice concept with graphics and sounds.
Well done on your game submission. I like the art style and the relaxing music.
Good work on hiding the crabs and shells, took me a while to find them at first because I'm clicking on the big crab claws in the sand haha.
The mouse sensitivity was quite low even when I put it up to max, but that might just be my browser was being slow.
Great work.
Well I defeated all the slimes in a triumphant victory. One of them even escaped into the abyss, but I found out how (that corner piece has no collision on it)
Nice little game, I like the pixel art and music and I especially like the visual feedback when you get hit. But you can't die can you?
Cheers.
Cool game, well done. Nice graphics and atmosphere, music was pretty good too and easy to control. it took me a minute to realise where I could build the barricades.
Although I got to a point where I ran out of mines and there were no more ammo pickups, so I had to die haha.
But it did seem like the AI would always go to attack the same side of the building and ignore me.
I'm afraid I didn't get very far here. I pressed G twice and that stopped the rotors, and they would restart but only to a quarter of the speed so I couldn't take off. Then I restarted and when I did take off I hit a tree and landed upside down.
Looks good and nice music though, but I'm not very good at it.
Great work on your submission.
This is a cute little game. Nice graphics and music. The only thing I don't enjoy is the slow start of the bunny, you have to build up speed like you're running on ice, but the rest is great. Love the tutorial too.
I like the mechanic of hiding in the bushes, although one time when I jumped and as I landed I pressed down behind a bush and went through the earth and landed below. Tell me this is some secret rabbit tunnel that I found? If not that will be a great mechanic.
Great job!
Great work. Catchy tune and nice graphics.
I found chapter 6 too hard and couldn't complete it.
The crosshair needs to be a lot bigger and a different colour because its hard to see against the background when there is a lot going on.
But I like the ideas here and the puzzle elements. The ghosts were just too hard to get past.