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A Distance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence To The Theme | #32 | 2.534 | 2.833 |
Graphics | #39 | 2.534 | 2.833 |
Overall | #39 | 2.385 | 2.667 |
Audio | #41 | 2.236 | 2.500 |
Innovation | #42 | 2.236 | 2.500 |
Game Design | #42 | 2.385 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Game is very nice, there are some bugs, but if we ignore them then game is nice.
I understand tone amount of work done for this project. But there are some issues. Play game button react weirdly, can't enter game for sometime. For some reason player and enemies pushed in skies after enemy should die like they don't have weight. Enemies stop fighting for not obvious reasons.
Thanks ☺️ for playing game I think they enemies and player collision problem. Fight stops because the enemis have a more fight sequence a normal player can not be fight with enemies. So i locked the enemies for next decisions. If there movement is stops heath is zero.
Next update is very soon.
hope you enjoy
Thanks ☺️ for playing game I think enemies and player collision problem. Fight stops because the enemis have a more fight sequence a normal player can not be fight with enemies. So i locked the enemies for next decisions and range of compat mode.
Next update is very soon.
hope you enjoy Thanks 😊 next update soon!!