Here, with just 90 hours left in the Jam, I decided to start all the way over, and port my project to Unity. I think I learned a LOT by doing phaser this far, since you kinda gotta do the whole dang thing from scratch, but I'm running into an issue that I know how to solve in Unity, so maybe my skills were up to snuff more than I thought. We'll see how much I can get done tonight, and pivot on my pivot on my pivot to get something done if I have to by friday.