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Streets of RPG (working title in Development)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #54 | 1.512 | 2.286 |
Visual | #59 | 2.173 | 3.286 |
Originality | #65 | 1.984 | 3.000 |
Overall | #65 | 1.606 | 2.429 |
Design | #67 | 1.323 | 2.000 |
Fun | #67 | 1.323 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
AI navigation and the new input system
What was the most fun part?
Art Assets
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Comments
Nice job! Don't know if it was intended, but the terrain movement with the camera is super disorientating but honestly, a cool effect. I might've missed it but putting controls somewhere would've helped - and a way back to the main menu from the game. If you're going to expand on this, I would try to incorporate mouse input or something for the right hand to do - it was a lot on one hand. I think it's a cool concept though - glad to see others tried the 2D/3D mix!
It's a PS1 shader
Really cool visuals, the gameplay is cool but sometimes i don't know if i'm hitting an enemy or not, woud be cool to have a visual feedback. really good idea :D
Not sure if you uploaded the right version of the game or not Since I never saw the npcs on the left of your thumb nail. I liked the sprite for the player F does a spin attack thing and e does a stab Didn't see any controls listed so figured I would say that here for others when they come here. The textures for the ground or funky the way they are rendered when you move around.