Play game
Doom for the game boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #13 | 3.000 | 3.000 |
Technical | #17 | 1.667 | 1.667 |
Fun | #18 | 1.000 | 1.000 |
Graphics/Animation | #18 | 1.000 | 1.000 |
Music/Sound | #18 | 1.000 | 1.000 |
Overall | #18 | 1.533 | 1.533 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which parts of the entry did you NOT make?
The Idea
Which parts of the entry did you make BEFORE the jam started?
none
How many people were on your team?
1
What tools, engine, languages, etc. did you use to build the game?
GB studio Piskel
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Comments
"Say hi to satan for me"
Fun stuff! More please
Thanks i got the idea from the game Duke Nukem 3d and so i combined the best games on dos and tried to port it to the game boy. I do hope to continue my game dev hobby but i have to focus on school this year.
[inset funny 1 linner here]
Neat idea.
i coulden't figure out a good 1 linner
the 2 were the only ones i thought
What a delight!
I figured out that the controls are WASD/Arrows to move and J/Z/Alt to talk to things. Enter to start.
Thank you for your feed back and thank you for letting me know the controls because GB Studio set the controls and i had no idea what they were.