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A jam submission

OHM IIView game page

OHM II is a tiny platform/adventure game
Submitted by Bronislaw — 2 days, 1 hour before the deadline
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Play OHM II

OHM II's itch.io page

Results

CriteriaRankScore*Raw Score
Color Usage#323.8753.875
Art#343.7503.750
Level Design#393.1883.188
Overall#433.2503.250
Audio#552.3752.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

First off, I love the backstory/concept of this game. I think the use of color lends well to the overall feel, as do the sprites. Unfortunately, I did also run into similar collision issues mentioned in previous comments. 

Submitted(+1)

I liked how sprites are big, it has a good gameboy feel somehow (+ good blue & orange palette) ;)

Collisions made it really hard though haha

Developer

Merci! J'aime bien le contraste orange/bleu de manière générale ahah

Les collisions c'est un problème survenu assez tôt, j'ai essayé de "level designer" en conséquence. Je ne sais toujours pas comment régler le problème! ^^" 

Submitted(+1)

Very nice-looking. Love the thematic palette choice. Collisions are a little jittery when running/jumping into a crate, and movement in general could probably be tightened up a bit. I also noticed that the sprites that appear when the first floor tiles break aren't in the correct resolution.

Developer

Thank you!

Yes, i tried to rework and simplify collisions masks during the extended time we had for the submission, but it didn't really work! At this time, i can't tell why collisions are so buggy. :/

Technically, they are: it's just the sprite that broke remade in particles. There is only a resize of the original 30x30 sprite into 5x5 sprite by Construct 2. :)

Submitted(+1)

But resizing them breaks the resolution, right? I swear they have a higher pixel density than the rest. Anyway, that's nitpicking.