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A jam submission

Maximum SlideView game page

A tiny drifiting game made for GBJAM7
Submitted by MinExp — 21 hours, 7 minutes before the deadline
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Maximum Slide's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#682.6152.615
Graphics#742.7692.769
Fun#782.5382.538
Overall#782.6542.654
Gameboy-ness#902.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The score system is smart.

Submitted

I did enjoy the game after the 2nd level because I started understand how drift works, but the game suddenly crashed.. 

I had to restart, and things were fine (using Chrome on MacOS).

Developer(+1)

Oof, sorry about that man, I built it using Godot and it's WebGl compiler uses the new language web assembly, so I'm not sure how well supported it is outside of chrome. I do need to get a mac version out there though, I will dust mine off and get that done this weekend. 


Glad you enjoyed it though! I will probably be doing a bigger version of this game soon, I think customization etc would be really fun to add

Submitted

I completed level 6 and fail to go to the next. I pressed several keys, but it seems that crashed.

2 negative points in "gameboy-ness": Very accurate physics and color palette exceeded.

I had fun, but running alone got a little tired. Maybe a timer, or time penalties would make it more exciting.

Good job!

Developer

Glad you enjoyed it but sorry it crashed. I built it in godot and it uses web assembly for web gl games, so I'm not sure how well it's supported currently, but I think the best results I've had are in chrome. I have a windows download up as well and I will be making a MacOS export this weekend and adding that :)

Submitted(+1)

I like how zen you feel when you're riding the drift just right! It's very simple right now, but fairly satisfying when you're in the zone.
I had to refresh the page when I first drove into the wall, I couldn't seem to back out of it. It might be nice to have a reset button, especially in a very short game where you're chasing a high score.

Developer(+1)

Glad you enjoyed it! I could have tweaked the feel of the car endlessly but sadly the timespan was pretty tight. 

I will start working on a bigger version soon though, I think I could tackle a lot of really cool systems like customization, etc. 

I should be doing devlogs and such soon if you want to shoot me a follow :)

Submitted(+1)

For me it ran normal. I completed all the phases. It's easy once you know how drift works xD!

Submitted

I guess you are already aware of that but the html5 version does not seem to run. There is the following message instead : "Unable to get property 'getParameter' of undefined or null reference"

(+1)

hmm, I'll have to look into it, what browser are you in? I know being the scenes Godot compliles everything to web assembly and I'm now sure how supported that is currently. It works fine for me in chrome but I need to test some others after work today