peaceful vibe to it :)
Chippy
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A member registered May 30, 2016 · View creator page →
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The Growthful Skisles jam comments · Replied to coffeemuggames in The Growthful Skisles jam comments
The Growthful Skisles jam comments · Replied to Bearscythe Studios in The Growthful Skisles jam comments
Slashyguy and the Cursed Forest jam comments · Posted in Slashyguy and the Cursed Forest jam comments
The Growthful Skisles jam comments · Replied to coffeemuggames in The Growthful Skisles jam comments
I liked how the game looked and the concept of a ship game is always fun. The movement, while on the more realistic side, did make it really hard to fight enemies without getting out of range and spamming them. As far as the graphics go they do look nice and together. I'd suggest looking at a this tutorial to fix the rotation since it's not accurate to the gameboy in this game.
The ideas for the different robot types was well balanced and I liked the enemy ideas. They all seemed like they would be fairly useful in a level. The level design could use a lot of work though. Everything seemed thrown at the player at once and there were a lot of time when I couldn't see an enemy until it was too late.