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A jam submission

Crazy Space TaxiView game page

C64 Space Taxi meets Crazy Taxi. Blaze through the city. Deliver your passengers before your shift ends!
Submitted by DoctorM64 (@DoctorM64) — 6 hours, 8 minutes before the deadline
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Crazy Space Taxi's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#54.3084.308
Gameplay#64.3084.308
Overall#64.2314.231
Graphics#114.3854.385
Soundtrack/SFX#163.9233.923

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Jam HostSubmitted

Congratulations on ranking in GBJAM9!

There are still prizes available.

Please pick your prize and provide an address to send it to, or you can defer your prize to the next person down the list.

Prizes are listed here: https://itch.io/jam/gbjam-9

You can contact me privately via the contact form on my website ( http://polyducks.co.uk ), through Twitter DMs (@polyducks) or Discord (@polyducks#3597).

There is one prize per entry.

Congratulations once more!

-Polyducks

Submitted(+1)

Beautiful game, both visually and mechanically. Very nice sound as well! Although, regarding the sound, perhaps an engine sound for the ship would've been good? But that might be up to taste.

The game plays very well. It really captures the spirit and design of Crazy Taxi. Definitely very hard to say anything negative about this game. Like some of the commenters below, I could note that the ship might be a bit too floaty at points - although, that's part of the experience. The environmental destruction can similarly be somewhat rigid if you haven't built up enough speed, and that's about it.

Amazing job!

Developer

An engine sound would help a lot as feedback for normal movement, I'll add it to the post jam list. 

Regarding destruction, yeah, it's a bit inconsistent. You should be able to burst through a window instead of crashing to a stop. Anything related to rigidbodies takes a lot of time and polish to get right and not glitch out. I'll revisit that too, eventually.

Thank you for playing!!!

Submitted(+1)

I made $1090. The mechanics are super different and funny. At first time it was difficult to control the ship, but with patience I learned. I liked the graphic, the world is super detailed.

Developer(+1)

Nice score! Thank you for playing!!

Submitted(+1)

This was damn fun and surprisingly funny as well lol. Loved how the ship literally flailed about. The environmental destruction and shortcuts were nice as well. The colour pallete was also great and cohesive. Not really much wrong to say since what it does, it does very well. I guess the ship flailing about could be a negative for some but since you can re-direct it and blast off, it shouldn't really be a problem. Great game

Developer(+1)

Thank you for playing, and for the kind words!

Submitted(+1)

Solid entry with an at first hard to understand control scheme but that gets fun after you get the handle of it. Spritework is superb and each place is well defined. Would be cool to get points for doing crazy stunts or something but really charming as it is right now.

Developer(+1)

A stunts/trick system like Tony Hawk? That could be pretty cool. I could give that a go post-jam.

Thanks for the suggestion!

Viewing comments 25 to 21 of 25 · Next page · Last page