Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Guardian SproutsView game page

Game Made for Juice Jam II
Submitted by SpideySpidery — 10 hours, 50 minutes before the deadline
Add to collection

Play game

Guardian Sprouts's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#1651.4702.750
JUICE#1651.4702.750
PRESENTATION#1721.6043.000
OVERALL#1751.4702.750
FUN#1771.3362.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
Robot Sprites -> https://craftpix.net/freebies/free-drones-pack-pixel-art/
Earth Model -> https://sketchfab.com/3d-models/low-poly-planet-earth-7b1dc4f802a54a6297e7a46888a85f77
Map Tile Set -> From the internet (Sorry I don't have the link right now.)
SkyBox -> https://assetstore.unity.com/packages/vfx/shaders/free-skybox-extended-shader-107400
Plant Textures -> https://www.freepik.com/premium-vector/plant-growth-isometric-pixel-art-game-assets_27213596.htm
Rest of the stuff -> me

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Lots of great ideas in this game ! I like the choice between 2 weapons, it give us more possibilities fore gameplay. It was hard for me at the beginning with my AZERTY keyboard but the arrows did the works ! Nice work for particule effects and the slash effect of sword! Maybe have more pattern for ennemies can be good for futur improvements :) 

Developer(+1)

Thanks! I made this game in just three days, so I have to think of the ideas fast. Yes, the arrow keys do work, but the are not used that often, so i didn’t mention them.

Submitted

Liked the artistical approach and general idea behind it. A few things I can suggest: most of the time the sapling was in my way x). I think the combat could be smoother if we couldn't collide with the sapling and just go over it. I also noticed it seems like only the tip of the sword deals damage? It was a bit weird at first but ended being used to it (might be a skill issue). Overall, a nice little game.

Developer

Thanks! So most probably, the sword issue might be with the colliders (well for me, the whole sword deals damage even the handle of the sword xD), and im kinda new to unity 2D…butm whatever thanks again! I will try to add these changes after this game jam ends!

Submitted (1 edit)

Interesting idea with alright execution. The combat could have been more intense if the player speed and the sword and bow were faster.

However, I think the story is far more compelling than the game and could be expanded into something bigger. Maybe the astronaut designed these robots to protect him, and they all calculate he's safer on his ship than on Earth, leaving the astronaut to decide whether to trust the science or his basic human instincts (or are they one and the same?). It's a simple sci-fi setup you could go really deep with.

Anyway, good job! Make more games :)

Developer (1 edit) (+1)

Thanks man, I didn’t really have much time to make the game…I just made the game in less than 3 days (3 hours each day) (So about 9 hours..), also this was my first time making a 2D game on Unity. But I will add more stuff to the game later, so thanks for the idea!

Submitted(+1)

Dang, 3 days in to the jam our team barely had the idea written down! Nicely done.