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HammerGirl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #67 | 3.062 | 3.750 |
Visuals | #69 | 3.266 | 4.000 |
Overall | #82 | 2.960 | 3.625 |
Juice | #93 | 2.654 | 3.250 |
Audio | #102 | 2.449 | 3.000 |
Theme | #141 | 1.939 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I have to say, this game is extremely polished!
The art is mind-blowing! It's a very simple style, and the palette is very rich (which brings a lot to the table).
I typically don't like platformers, but this one was very fun, and although the app window size got stuck in a very small resolution, I quite enjoyed this experience :)
Good work!
heyyy, thank you for your feedback!!
ooh thank you, it is very nice to know that you have enjoied our game!!
also yeah, I'll try to add a option to make you able to change the window size!! so everyone will be able to play in perhaps any screen size!!
thank you!!!
Super charming, absolutely love the art. I didn't really get the don't stop theme whatsoever, and definitely think it could've gotten juicier. I have no idea how you'd consistently dodge the multiple snowball attack of the boss - the big one was fun to dodge, though. It was nice their hp never reset though ! 13 min and just shy of 100 deaths, i'd love to see this worked on more and try to get a higher score next time :)
heyy, thank youuu, ooh the don't stop theme is just a bug that appears in the literalls 2 last minutes and couldn't fixed it sadly, but it is being fixing already with a lot of other bugfixes!! yep, the game could get even more juicer and I'll check if I can see some ways to make it possible!! ooh thank you, yeah, indeed the boss fight was pretty too hard, I'll check if I can recheck the balls attack!
yep, since the MC die with a hit, it would be a pain to see her HP reset everytime hahaha
oooooh, congratulations or your play!!! and thank you, the new version is on ther works and wil be published when the votes end since I'm not able to upload a new version now sadly ( and also makes sense because it would be against rules! )
again, thank you for your feedback!!! cheers!!
Very nice adventure and pretty hard. I do not know if it is an endless run or if this has an end. Probably you can confirm this. But ye, the whole thing interested me ^^
hahaha it has a end indeed, even a boss fight, I'll try to implement a "easy mode" in the future to make more people be able to play!
but at the moment I'm focusing more on main bugs the game has, but thank you for spent time on playing the game!!
Oh ok, i've played for some games but after some time i quitted due to the difficulty :D
But it was satisfying reaching checkpoints and removing things with the hammer ;)
Very fun platformer! Was a bit frustrating at the timed platforms part, but other than that a good 10 minutes well spent. The music and art were really good, and I liked the little squash and stretch the MC has when she jumps.
However I noticed a few minor details, such as the 2nd to last checkpoint being on a block that's too high to reach if a player didn't jump on it, as well as an exploitable bug with the boss. If a player doesn't walk all the way to the middle of the screen, they can spam the hammer and take away health from the boss without the boss going into attack mode. I actually ended up using it because the boss's projectiles were hard to dodge and the player only gets one hit.
All in all, fun game and congrats on finishing it for the jam!
heyy, yeah, I'm gonna try to fix the timed platformers to make them easier to know when jump, also wow, thank you for spent your 10 minutes on our game!! ooh thank you, yeah, the music is indeed good, the is really amazing!!
oooh yeah, I have to fix it! this checkpoint bug, thank you for saying!!!
wow, I though I've fixed that, thank you for the this feedback!!
when the votes end I'll try to send a version of the game with some of the main problems fixed!!
also, thank youuu!!!! cheers!!
Great game! I got 60 deaths and just under 10 minutes haha!
Aside from what you already know (aka adding sfx) I will say the boss at the end is a bit difficult and the music bugs and plays both the level music and boss music at the same time. Individually they are great, together... not as great. There were also some collision issues towards the end, but I'm not really sure how to describe them all too well.
There was also a point right after checkpoint 3 I believe where I would transition over to the next screen and immediately die because there was no ground there to catch my fall!
But overall I loved this game, the aesthetic is great and massive kudos to whoever drew that amazing thumbnail, y'all did great!
hello! wow, congratulations! about your feedback, yep, sfx will be adding quick when the votes ends together with some bugfixes aka boss music ( because I just got 3 minute to the deadline to implement the music system lol ) wow, no problem, I guess I know what you're talking about, I'll be trying to fix as many level design as possible!! as well some colision issues like making the colision smaller because indeed the colision hitbox is very big, also wow, I'll check it later about the checkpoint 3!!
Thank ya!!! I drew the sprites as well the thumbnail, I made it literally in 10 minutes because no time haha, I'll drew another one a lot better later!! but thank you!!! me and the musican thanks you very much, sorry for all the bugs you've found during the game but they'll all be fixed, perhaps the ones I know!!! thank you again!! cheers!!
Really cool game! Those were some juicy pixels! I think if the hammer had a sound effect with it and the time swap platforms were a bit more in sync with the music it would be the complete package :D Great job!
hey there! it does makes sense haha, sadly the small amount of time made me not be able to add things like sfx, also yeah, I'll try to sync the platofrmer with the music!! Also of course when the votes end, I'll be uploading new versions of the game fixing all this problems, thank you for your feedback!!
Totally get it, such is the way of a game jam :D I'll be sure to keep an eye out!