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A jam submission

Marcus O'SnailView game page

Nice gravity you got there. Would be a shame if something happened to it.
Submitted by bastisbastis — 5 days, 7 hours before the deadline
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Marcus O'Snail's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#14.0004.000
Game Design#15.0005.000
Audio#23.3333.333
Overall#24.6674.667
Narrative/Mood#23.6673.667
Art#33.6673.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Loved this game! Had my partner play it(she loves snails). The puzzles are so smart, the mechanics seem simple at first, and I think you explored it really thoroughly in as many directions as you could. The progression is very smooth, and the writing is super charming! Great job!

Submitted (2 edits)

Very fun puzzle game! I was especially impressed by the way the music changed almost seamlessly as the game progressed!

I must say the use of quick turn-arounds and flipping while falling were very challenging to pull off and made the last few levels very hard!

Super fun game. I may have overdone it the last few levels and the spinning has gotten me a little woozy.

Developer

Thank you! And yeah, I like how the music transitions turned out. I thought it would require alot of trickery to get it to sync, but luckily it didn't.


That's good feedback about the falling blocks. I don't want this game to be about execution, so I'll have to do something about that.

The puzzles were just challenging enough to make you think about your moves. I felt it had a good mix of levels that explained new mechanics that were "easier" and then offered levels that incorporated the mechanic that were more challenging. I think you could expand more on this even as you have a very good core game here! Please tell me Level 13 is unbeatable?! Haha! Overall had a very pleasurable playing experience!

Developer

Thank you for the feedback and kind words!


Level 13 should be beatable (20 levels in the game), but I havn't tested the game on all devices so there could be some hidden bug of course.

SPOILER ALERT

To beat the level, first make the block fall to the exit rotate back to the first orientation. Then make the block fall towards you but quickly rotate back. That should slow down the block enough to fall into the hole.