This game is produced by Stairwell Studios: Parth Agrawal and Sarah Ryu. This prototype of Salami Game was a submission to GDFG's Monthly Game Jam #27, and built in ~20 hours.
This is a somewhat experimental horror game based around music. The core idea is to have a world that dynamically reacts to sound and where the main method of interaction is through music. This prototype represents a proof-of-concept of tha...
Controls! - WASD To move - E to use abillity - Shift to drift - Have fun! :) We have worked on and off on it for a month time. We made everything from scratch :) (from what isnt in unity it self ofcourse :P).
Strike Quickly, Small Hero Beset by monsters, our hero must dash and strike to defeat as many as they can. 2-button controls! 🎮 Speedy Hero! 🏃 ♂️ Combo! Combo! Combo! 🔢 4 enemy types! 👻 High Score! 💯 This game was made fo...
You are a large man in a fine restaurant. Cut the steak into small enough pieces but use your cuts wisely. Your cumbersome arms only have the strength to make a few cuts and your appetite wields the power to make you... well eat it anyway...
Created for Game Dev Field Guide Monthly Game Jam. ~25 hours put into game creation. The theme was "Death by 1000 cuts", and I took it as death by 1000 paper cuts. Although you don't actually do 1000 cuts on a single person, you get the ide...