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Maurko updated a game 8 days ago
A browser game made in HTML5.
Updated page content.
1 new upload:
BallManagement.exe 94 MB
Calcoa Mara updated a Flow of Hope 26 days ago
A browser Flow of Hope made in HTML5.
Updated page content.
1 new upload:
index.zip Play in browser
Calcoa Mara published a Flow of Hope 31 days ago
A browser Flow of Hope made in HTML5.
FoN: Flow of Hope (Best if played full screen) Select a character for unique abilities and may return to character selection scene to select another. Explore the world, but beware hazards and occasionally take in the scenery. Who knows what...
SquidMeal published a game 31 days ago
A browser game made in HTML5.
This game was created for the Game Dev Field Guide Monthly Game Jam #37. The theme of this jam was "Forces of Nature". Recommended to play in FULLSCREEN to properly scale the UI. You must complete your Pure-Air-Lator deliveries, but you've...
Soulkeeper10B published a game 31 days ago
A browser game made in HTML5.
Inspired the episode 89 of the Game Dev Field Guide, this is my first attempt at an idle game. Originally my scope was much bigger, but I wanted to shrink the basic beginning progress to as small as possible to enable playtesting on the mos...
Maurko published a game 32 days ago
A browser game made in HTML5.
Ball Management is an arena combat game where two conjuers fling magical balls of energy at each other. Use WASD to move, mouse to aim and left click to shoot (2 second cooldown). Touching the balls is instantly fatal - even your own . Surv...
bei published a game 32 days ago
A browser game made in HTML5.
Dice Duel In Dice Duel, you use your magical dices to outsmart opponent in a battle of strategy and chance. The Dices Fire Dice: Ignite your opponent’s dice with these fiery dice. When rolled, they deal damage to an enemy’s dice. Air Di...
ElSchorscho published a game 33 days ago
A browser game made in HTML5.
Take control of a mighty kraken and use your totally accurate wave-making skills to capsize boats in three levels! But be careful—getting too close to your target might cost you. Expect realistic physics, serious marine strategy, and abso...