This game was well made, didn't come across any issues while playing. It was really fun trying to optimize a path and the camera effects where a nice touch that made the overall playability of this game awesome. I wish the difficulty curve was a bit more forgiving, as I felt like if I just barely made it passed one wave, the next was not an incremental step but a crushing increase. I think it would be cool to add some different kinds of towers in the future, this may also help with your difficulty curve. Most importantly I had fun playing! Well done.
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Panic! At the Picnic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.750 | 4.750 |
Audio | #1 | 4.000 | 4.000 |
Narrative/Mood | #1 | 4.500 | 4.500 |
Polish | #1 | 4.750 | 4.750 |
Game Design | #1 | 4.500 | 4.500 |
Art | #2 | 3.750 | 3.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Explain how long it took you to make your game.
The full month of July - approximately 90 hours
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