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minute mail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you enjoy this entry? | #5 | 4.000 | 4.000 |
Is the art appealing (do you want to spend more time in this world)? | #9 | 4.156 | 4.156 |
How cohesive is the game art (do all visual elements work well together)? | #14 | 4.406 | 4.406 |
Overall | #15 | 3.950 | 3.950 |
Do the animations/effects improve the player experience (game juice!)? | #24 | 3.688 | 3.688 |
How well was the Theme implemented? | #31 | 3.500 | 3.500 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
team spacespy, the modifier was "minute"
Which game engine did you use?
godot🤖
If you are chosen as the wildcard will you continue in the competition?
yes :)
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Comments
I really liked the visuals of your game, altought I would love the idea expanded upon, I think it would be great if you could deliver more mails in the same timeframe, without collecting it from the office, or maybe add some more poststands, from which the mail can be collected, as it felt a bit tedious to go back to next mail, and then getting almost the exact same location to deliver the mail to again, And the whole idea of the game reminded me of this: https://www.youtube.com/watch?v=0Kvw2BPKjz0