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Harvest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #25 | 2.598 | 3.000 |
Theme | #27 | 2.694 | 3.111 |
Overall | #28 | 2.526 | 2.917 |
Fun | #29 | 2.309 | 2.667 |
Creativity | #32 | 2.502 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
When you do an action like gathering or chopping trees or creating stuff you gain stored experience. Once you die your stored experience turn into experience point on your corpse and if you get your corpse back you get experience and level up. But also if you die you lose your resources and tools and you constantly loosing health. So you need to be quick on your feet and do as much as you can before die. End goal is building a bridge a long bridge. So you better prepared.
Assets you used
Polyperfect Assets:
Low Poly Animated Animals
Low Poly Animated People
Low Poly Ultimate Pack
Poly Universal Pack
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4000_Fantasy_Icons
AllSkyFree
Crafting Mecanim Animation Pack
GUI PRO Kit - Casual Game
PyroParticles
Quibli
Stylized Grass Shader
StylizedWater2
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Comments
Nice concept :), impressive within the time restraints.
Thanks you very much ^^
Awesome game for short time, nice mechanics i like it. well done pal.
Had lots of fun playing this!
I didn't read the instructions at first and had a fun time trying to figure out the game mechanics.
I was pleasantly surprised by the gameplay loop while playing this. Fantastic job!
Thanks man ^^ i wanted to be sure about core loop being nice than move from that point but also that why i have to cancel bunch of features XD So i go with less feature but polished gameplay XD
Fun, seemed like there were a couple of things you didn't have time to work on but the overall concept was clean and pretty easy to figure out. Controls felt nice as well.
Thanks you very much. I wanted to be sure that basic movements and stuff we make all the time is fun. And yeah there was stuffs i wasn't able to find time to work on and even i added sound effects on last hours. I think i'm gonna make a full game out of this but with more proper features.
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