Some great elements here! A very ambitious jam entry that shows promise. Unfortunately, none of the three mini-games feels like it is in a completed state, which is a shame. It might have been better to focus on just one of these having only had a weekend to work on the game. I managed to get the debug 'win' text for the shooting/bottle mini-game, but it took a while to figure out that holding space for longer would make the ball be thrown higher. This could be better communicated to the player, both through SFX and a HUD UI element. I loved the visuals, especially in the pinball tent. Thanks for sharing!
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Bazaar of Bizarre's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Well-rounded | #14 | 2.907 | 3.250 |
Innovation | #21 | 2.236 | 2.500 |
Adherence to the theme | #26 | 1.565 | 1.750 |
Gameplay | #26 | 1.342 | 1.500 |
Completion | #27 | 1.342 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Runefish
Oli4mate
Ferrance
ElysiaLuna
Vassil Mihaylov
Reinamie
Frits de Laat
Xan Hisam
Sjors van Waart
Janneke Bakker
Maud Bakker
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