Just amazing. Good work!!
Play Swatch
SWATCH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.136 | 4.136 |
Fun | #1 | 3.364 | 3.364 |
Originality | #1 | 3.955 | 3.955 |
Visuals | #1 | 4.318 | 4.318 |
Gameplay | #2 | 3.636 | 3.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
As I said below, great visuals.
Thematically it's a stretch.
Puzzle design is interesting but many of the earlier puzzles are very easy; you just need to start at the "root" nodes and go from there.
You should have introduced moving the boxes way way earlier. They bring a much needed layer of planning.
True, we were more inspired by the limitation of 'color palette' (not only on the visuals, but also on the mechanics) than the theme of 'another world'.
I can agree with some levels being very easy at the begging. We've seen some players do them at random and later get stuck at the more difficult levels because they didn't understand how the game worked. Finding a right difficulty progression is something we definitely need to work on.
I really appreciate the honest feedback, it helps us improve a ton!
I really liked the atmosphere, also I enjoyed de puzzle design going more and more deep and mindblowing through the levels
I'm honestly blown away by this. The level of polish and how well the mechanics work. This with some more content could easily be a game on Steam in the ranks of Monster's Expedition, Pipe Push Paradise or Stephen's Sausage Roll. Incredible detail, polish and care, especially for the time you worked with. Can't even begin to parse how fast you built so many grid-based levels with decorations included and transitioned seamlessly between them.
Damn, incredible work, really :O Who are you? Do you work in games?
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